Skip to main content

Posts

Showing posts with the label 3ds design Max 2010

Autodesk 3ds Max 2010 Hotfix

Download the latest Hot Fix (2009.09.22) for Autodesk 3ds Max 2010 here and Autodesk 3ds Max Design 2010 here Created to improve speed and stability for: Camera Maps DirectX Shader Material double-byte file paths InfoCenter Material Editor MAXScript mental ray Non-Uniform Scale ProCutter Render Window Vertex Color and Viewport Performance.

VrayScatter Video Demo

This VrayScatter video is woven from the fabric of awesome! VrayScatter Demo from Alde on Vimeo . And here are some handy VrayScatter tutorials (13 of them!) on mentalscatter.com: http://www.mentalscatter.com/tutblog/?cat=3&paged=2 VRayScatter 2.5.5 is a plugin for Autodesk 3ds max 2010 and VRay The key features are: Generation and scattering massive arrays of VRayProxy by surfaces Capability of creation huge amount of objects in array Quick rendertime generation of objects with optimized RAM management Random transformations (scale, rotation) of objects in array Distribution of objects based on bitmaps or procedural maps Scaling of objects based on bitmaps or procedural maps Realtime viewport preview of objects placement Support of animated VRayProxy Different types of viewport preview of objects Special procedural map the VRayScatterTexture 64-bit support

Apple Boot Camp support from Autodesk (for 3DS Max)

Autodesk is now officially supporting Apple Boot Camp, a component of the Mac OS X operating system that enables customers to run Windows on their Apple Hardware, for users of various Autodesk products, including: AutoCAD 2010 3ds Max 2010 3ds Max Design 2010 Autodesk Inventor 2010 Autodesk Revit Architecture 2010 Autodesk Revit Structure 2010 Autodesk Revit MEP 2010 This means you will be able run 3ds Max properly on an intel-processor Mac :) Well, it has been possible for a while now, but it is now officially supported... More info here: http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=13578525&linkID=9241177