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Showing posts with the label service pack

V-Ray 1.5 Service Pack 4 available for download

It's a free upgrade to all current V-Ray customers - get it here: http://www.chaosgroup.com/en/2/downloads.html From the Chaosgroup site: Modified features: Improved multithreading on multi-core machines; Ability to specify gizmo falloff for VRayEnvironmentFog; Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog; Option to exclude the background from VRayEnvironmentFog; Added CIE sky models to the VRaySun and VRaySky; It is now possible to submit DR servers list for DR through backburner; Added option to not use area speculars in the VRayIES light; Added Kelvin temperature settings for the color of VRayLights; VFB history is now turned off when 3ds Max is in slave mode; Output .vrimg and split channel paths are listed in the Asset Tracker; GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker. Bug fixes: DR fails with large .max files; Crash with Remove button for gizmos and lights in VRayEnvironmentFog; Crash wi...

Woohoo! V-Ray 1.5 SP3 is released

Chaosgroup has released V-Ray 1.5 SP3 today. ( link ) WTF - a free upgrade? Yes, and they made the software better too, with new features that we, the users asked for, and the upgrade is free for anyone who has ever bought V-Ray in the past. Now that's service and if only Autodesk would learn from this. V-Ray 1.5 Service Pack 3 is compatible with Autodesk 3ds Max 6.xx/7.xx/8.xx/9.xx/2008/2009 as well as Autodesk 3ds Max Design 2009. Both 32-bit and 64-bit OS are supported. New features included: - VRayFastSSS2 sub-surface scattering material - Linear Workflow - Mesh-based lights - V-Ray light material as direct light - V-Ray Fog environmental effect - Vector Displacement - Import Proxy as mesh - Support for Max Arch & Design materials - Region Rendering directly in VFB Some renders courtesy of V-Ray developer and all-round-nice-guy Vlado, while SP3 was in development, just to give you an idea: