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Showing posts with the label rendering

Video tutorial on making frosted glass with V-Ray

Here is a simple video tutorial that I made on making frosted glass with V-Ray and Autodesk 3ds Max. Please note that there are many ways to make frosted glass (sometimes called sandblasted glass), with V-Ray, and this is just one of them! Video tutorial on making frosted glass with V-Ray from JG3D on Vimeo .

Charles Leo's article on 3D Architectural Rendering

Charles Leo, owner of www.lunarstudio.com , has written an informative article about 3D Architectural rendering. It's a great read if you are considering a career in this field, detailing the pros and cons of working in the 3d visualization industry. I can personally relate to what he says about freelancing and outsourcing! Read the article here: click A rendering done by Charles Leo/Lunarstudio:

Render(s) of the year.....2

I am totally impressed by these renderings by Chaosgroup VRay forum user elfa . (See if you can spot the hand print :) )

3D Viagra

3D product rendering, just for fun - 3ds Max 2008 and V-Ray 1.5 SP3 get the model here ( link ) :p

How to create a mirror with 3ds max and V-Ray

Creating a mirror with 3ds Max and V-Ray In this tutorial we will create a simple, framed mirror with 3ds Max. We will then create the V-Ray materials for this mirror, and finally we will render out a simple 3d scene, showing reflections in the mirror. I am assuming that you have a basic knowledge of 3ds Max, so I won't explain absolutely everything, but it should still be easy enough for beginners to figure out what is going on in this tutorial. Step 1 Creating the mirror surface. Create a box in the front viewport that is approximately 70cm x 40cm x 0.4cm (Note, it doesn't have to be exactly this size and if you would prefer to work in inches or other units, that's also okay, I'm just used to working in cm.) Step 2 Create the actual V-Ray mirror material. Open up the material editor and change the first material in the material editor to a VrayMtl. Rename this material "mirror surface" and make it totally reflective, by making the reflect col...

V-Ray render of the year......so far.......

This is one of the most impressive renders I've seen for a long time. It's done by a guy called Peter Guthrie ( link ) Apparently there are 20 000 clumps of grass and 1000 flowers in the scene! Uses VrayProxy and some sort of scattering...The good news is that he is going to make a tutorial on this ( link )

V-Ray Gallery

The V-Ray gallery is now open on the Chaosgroup website here Many unbelievably beautiful 3D renderings...

Rendering moving objects with V-Ray

Welcome to this tutorial on rendering moving objects with V-Ray. To complete this tutorial you will need 3DS Max with V-Ray 1.5 SP2 or newer, and a little patience! When rendering animations with V-Ray, there are two basic approaches: 1. Rendering an animation where something is moving, like a car, a character running, or as in my tutorial, the pages of a booking flipping. 2. Rendering an animation where only the camera is moving, like an architectural fly-through. (for a tutorial on this go here: http://www.spot3d.com/vray/help/150SP1/tutorials_imap2.htm ) We are animating something moving (book pages) in this tutorial. If you have ever had to animate the pages of a book turning, you will know that it's a real pain in the arse. Luckily I found this cool maxscript that does it for you , (Bookrigger V2.21 from http://www.ardakutlu.com/scripts.html ). Many thanks to Arda for the use of his script! Check out his other scripts, and if you find them useful, give him the respect and tha...

Ivy Generator - a mini-review

I must thank two of my colleagues for putting me onto this one,( thanks uBrent , thanks uJP!) - Its a free 3D Ivy Generator . It's a standalone computer programme that creates virtual Ivy for you at the click of a button, (well maybe 4 or so clicks). It's really easy to use, first download it here , for free! On this website you will see that this programme is the work of Thomas Luft, and it's available for Windows, Mac OSX, and Linux. Did I mention it's free? Once you extract the zip file all you have to do is run IvyGenerator.exe. No installation necessary - sweet! There is a readme file - you only have to read the first few sentences to figure out how to use it - it's that easy. Basically, you import a 3d mesh into the programme (in .obj format), double-click where you want the Ivy to grow from. Then click "grow". The Ivy (stem) grows beautifully all by itself - you can stop it at any point or when it looks good. Then click "birth" to create ...

V-Ray LWF the easy way. (For 3D Studio Max and V-Ray)

I've seen a lot of activity from V-Ray users on the web wanting to know how to use the LWF (Linear Work Flow) method for V-Ray. If you do a search on the official V-Ray forums (http://www.chaosgroup.com/forums/vbulletin/) for LWF, you will come across many, many pages of info. Too many pages. Wading through this info is tedious and time consuming, and it's filled with lots of theory, so I've decided to summarize the work flow in the shortest possible way, without any technical mumbo jumbo. BTW, what is this LWF thing anyway? Well it's simply an easier way to ensure quick, consistent and accurate lighting of 3D scenes. (No more burnt out images!) It's particularly useful for 3D architectural renderings. Just try it - it works! Step1: Change 3DS Max's Gamma settings to 2.2 (You can change the Gamma settings in 3DS Max here: Toolbar>Customize>Preferences) Step2: Change the color mapping in your V-Ray settings (Toolbar>Rendering>Render...