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How to create a wireframe material with V-Ray

Welcome to this tutorial on making a wireframe material with V-Ray. To complete this tutorial you will need 3DS Max with V-Ray. Step 1 The fist thing we need to do is create an object that we will apply our wireframe material to, in my case I made a simple teapot. Add a camera to the scene too. Step 2 Create a normal V-Ray material. (Open up the material editor and change the first material in the material editor to a VrayMtl). Rename this material "wireframe" Step 3 Add a map to the diffuse channel of the material (by clicking the little square box next to the diffuse colour swatch). Choose the VRayEdgesTex map. Step 4 You will notice that the default colour for the VRayEdgesTex map is white. (This means the wires of the wireframe material will be white. You can change it to any colour you like, but let us leave it as white for now. Notice too that you can change the thickness/units of the VRayEdgesTex map and that you can choose to show the hidden edges too. (t...

3D Ocean Surface Plugin

I found out about this great plugin on the official V-ray forum link It's called OceanWaves, and it creates an animated 3D ocean surface for you automatically. You can adjust quite a few parameter - (wave height, choppiness, speed, seed etc. and you can make the animation loopable.) You can even tile the ocean surface! The ocean surface is quite small though (8m x8m), so you have to be creative when tiling it so you don't see the patterns repeating too much. I created this test render with OceanWaves and V-Ray 1.5: Not perfect yet, but I think it has great potential The best part about this plugin though, is that it's free! You can get it at it's creator's site (CharlesHollemeersch) I tested it on 3ds Max 2008, but officially he has versions for Max, Max 9 32 bit and Max 9 64 bit. Try it out for yourself :)