I have a fondness for old cars, so I love it when a fellow 3D modeller shows their appreciation for a classic car by modelling it in 3D. Check out these beautiful 3D renderings of a MK 1 ford Escort RS and a Ford 105E Anglia by DM Multimedia My Mom's first car was a red and white Ford Anlia 105E :) These cars where modelled in Autodesk 3ds max and rendered with Mental Ray. There are also a whole lot of handy 3D car modelling tutorials on the Dm Multimedia site, here Thanks to my brutjie Ant for the link :)
Creating a mirror with 3ds Max and V-Ray In this tutorial we will create a simple, framed mirror with 3ds Max. We will then create the V-Ray materials for this mirror, and finally we will render out a simple 3d scene, showing reflections in the mirror. I am assuming that you have a basic knowledge of 3ds Max, so I won't explain absolutely everything, but it should still be easy enough for beginners to figure out what is going on in this tutorial. Step 1 Creating the mirror surface. Create a box in the front viewport that is approximately 70cm x 40cm x 0.4cm (Note, it doesn't have to be exactly this size and if you would prefer to work in inches or other units, that's also okay, I'm just used to working in cm.) Step 2 Create the actual V-Ray mirror material. Open up the material editor and change the first material in the material editor to a VrayMtl. Rename this material "mirror surface" and make it totally reflective, by making the reflect col